Exibindo 10 de 129 resultados
Item Level Req.
  • Melee Weapon
       +   + 

      Jah + Gul + Eth

      Preço Médio: A definir


    • +40% Increased Attack Speed

    • +1 Ignore Target's Defense

    • +25 Target Defense

    • +20% Bonus to Attack Rating

    • +320-350% Enhanced damage [Variável]

    • +6-10 Life stolen per hit [Variável]

    • +20 Deadly Strike

    • +25 Chance of Open Wounds

    • +1 Prevent Monster Heal

    • +5 Frenzy

      65

      • Armor
           +   + 

          Jah + Ith + Ber

          Preço Médio: A definir


        • +2 to All Skills

        • +45% Faster Run/Walk

        • +1 Teleport

        • +750-775 Defense [Variável]

        • +0,75-75 to Strength [Based On Character Level]

        • +5% Increase Maximum Life

        • +8% Damage Reduced by

        • +14 Life after each Kill

        • +15 Damage Taken Goes To Mana

        • +1-100% Melhor Chance de Achar Itens Mágicos [Based On Character Level]

          65

          • Sword - Axe
               +   +   + 

              Mal + Um + Gul + Fal

              Preço Médio: A definir


            • +30% Increased Attack Speed

            • +25 Target Defense

            • +20% Bonus to Attack Rating

            • +230-270% Enhanced damage [Variável]

            • +25 Chance of Crushing Blow

            • +25 Chance of Open Wounds

            • +1 Vengeance

            • +1 Prevent Monster Heal

            • +10 to Strength

            • +20% Extra Gold from Monsters

              53

              • Helm
                   + 

                  Ith + Nef

                  Preço Médio: A definir


                • +10% Faster Hit Recovery

                • +1 Bone Armor

                • +1-3 Raise Skeleton [Variável]

                • +3 Skeleton Mastery

                • +30-55 Defense [Variável]

                • +30 Defense vs. Missile

                • +30 to Mana

                • All Resistances +10

                • +15 Damage Taken Goes To Mana

                  15

                  • Polearm
                       +   +   + 

                      Jah + Lo + Mal + Um

                      Preço Médio: A definir


                    • 10% Chance to cast level 10 Amplify Damage on striking

                    • 16% Chance to cast level 18 Lightning on striking

                    • 12% Chance to cast level 15 Bone Armor when struck

                    • Level 12-15 Fanaticism Aura When Equipped [Variável]

                    • +1 Ignore Target's Defense

                    • +280-350% Enhanced damage [Variável]

                    • +7-20 Life stolen per hit [Variável]

                    • +30-50 Chance of Crushing Blow [Variável]

                    • +20 Deadly Strike

                    • +25 Chance of Open Wounds

                    • +1 Prevent Monster Heal

                      65

                      • Missile Weapon
                           +   +   + 

                          Jah + Lo + Mal + Gul

                          Preço Médio: A definir


                        • 100% Chance to cast level 18 Bone Spear on striking

                        • 35% Chance to cast level 14 Amplify Damage when struck

                        • +15 Fires Explosive Arrows or Bolts

                        • +1 Ignore Target's Defense

                        • +20% Bonus to Attack Rating

                        • +280-330% Damage to Demons [Variável]

                        • +260-340% Enhanced damage [Variável]

                        • +20 Deadly Strike

                        • +2 Prevent Monster Heal

                        • +1 Knockback

                          65

                          • Voodoo Heads
                               + 

                              Cham + Sur

                              Preço Médio: A definir


                            • Level 13-16 Meditation Aura When Equipped [Variável]

                            • +3 Poison & Bone Skills (Necromancer Only)

                            • +30% Faster Cast Rate

                            • +35% Faster Hit Recovery

                            • +3 (Necromancer Only)

                            • +0,5-50 to Vitality [Based On Character Level]

                            • +50 to Mana

                            • All Resistances +25-35 [Variável]

                            • +1 Cannot Be Frozen

                              67

                              • Armor
                                   +   + 

                                  Mal + Oru + Mal

                                  Preço Médio: A definir


                                • +2 to All Skills

                                • +1 Teleport

                                • +850 Defense

                                • +30-50 to Energy [Variável]

                                • +25 Regenerate Mana

                                • All Resistances +50

                                • +14 Magic Damage Reduced by

                                • +5 to Experience Gained

                                  90

                                  • Armor
                                       +   +   + 

                                      Gul + Ber + Jah + Cham

                                      Preço Médio: A definir


                                    • +2 Shapeshifting Skills (Druid Only)

                                    • +2 to Druid Skill Levels

                                    • +35% Faster Hit Recovery

                                    • +30-35% to Poison Skill Damage [Variável]

                                    • +1 Teleport

                                    • +170-220% Enhanced Defense [Variável]

                                    • +5% Increase Maximum Life

                                    • +5% to Maximum Poison Resist

                                    • All Resistances +30-40 [Variável]

                                    • +8% Damage Reduced by

                                    • +1 Cannot Be Frozen

                                      67

                                      • Sword - Hammer - Axe
                                           +   +   +   +   + 

                                          Jah + Mal + Jah + Sur + Jah + Ber

                                          Preço Médio: A definir


                                        • 20% Chance to cast level 20 Charged Bolt on attack

                                        • 10% Chance to cast level 18 Life Tap on striking

                                        • 6% Chance to cast level 11 Fade when struck

                                        • Level 17 Might Aura When Equipped

                                        • +3 Ignore Target's Defense

                                        • +330-375% Enhanced damage [Variável]

                                        • +25-35 Chance of Crushing Blow [Variável]

                                        • +1 Prevent Monster Heal

                                        • +1 Hit Blinds Target

                                        • +0,5-50% Melhor Chance de Achar Itens Mágicos [Based On Character Level]

                                          65

                                          Exibindo 10 de 129 resultados