Exibindo 10 de 109 resultados
Item Level Req.
  • Sword - Axe - Mace
       + 

      Tir + El

      Preço Médio: A definir


    • +25% Increased Attack Speed

    • +50 to Attack Rating

    • +3 to Minimum Damage

    • +3 to Maximum Damage

    • +20% Enhanced damage

    • +50 Chance of Open Wounds

    • +2 to Mana after each Kill

    • +1 to Light Radius

      13

      • Armor
           +   + 

          Jah + Ith + Ber

          Preço Médio: A definir


        • +2 to All Skills

        • +45% Faster Run/Walk

        • +1 Teleport

        • +750-775 Defense [Variável]

        • +0,75-75 to Strength [Based On Character Level]

        • +5% Increase Maximum Life

        • +8% Damage Reduced by

        • +14 Life after each Kill

        • +15 Damage Taken Goes To Mana

        • +1-100% Melhor Chance de Achar Itens Mágicos [Based On Character Level]

          65

          • Melee Weapon - Orb
               + 

              El + Tir

              Preço Médio: A definir


            • +1 to All Skills

            • +20% Faster Cast Rate

            • +50 to Attack Rating

            • +15-25 to Life [Variável]

            • +33 to Mana

            • +2-5 Life after each Kill [Variável]

            • +2-5 to Mana after each Kill [Variável]

            • +1 to Light Radius

            • Oak Sage (1/1 Charges)

              13

              • Wand
                   + 

                  Zod + Ist

                  Preço Médio: A definir


                • Level 12-16 Fanaticism Aura When Equipped [Variável]

                • +2 Summoning Skills (Necromancer Only)

                • +1-2 to Necromancer Skill Levels [Variável]

                • +40% Faster Cast Rate

                • +1 Indestructible

                • +3 Skeleton Mastery (Necromancer Only)

                • +50 to Mana

                • All Resistances +30-40 [Variável]

                • +30% Melhor Chance de Achar Itens Mágicos

                  69

                  • Armor
                       +   + 

                      Mal + Oru + Mal

                      Preço Médio: A definir


                    • +2 to All Skills

                    • +1 Teleport

                    • +850 Defense

                    • +30-50 to Energy [Variável]

                    • +25 Regenerate Mana

                    • All Resistances +50

                    • +14 Magic Damage Reduced by

                    • +5 to Experience Gained

                      90

                      • Polearm
                           +   +   + 

                          Ber + Mal + Ber + Ist

                          Preço Médio: A definir


                        • 50% Chance to cast level 20 Chain Lightning when you Kill an Enemy

                        • Level 12 Conviction Aura When Equipped

                        • +35% Faster Run/Walk

                        • +255-325% Enhanced damage [Variável]

                        • +10-20% to All Enemy Elemental Resistance [Variável]

                        • +40 Chance of Crushing Blow

                        • +1 Prevent Monster Heal

                        • +0,5-50 to Vitality [Based On Character Level]

                        • +30% Melhor Chance de Achar Itens Mágicos

                        • Cyclone Armor (21/21 Charges)

                          63

                          • Hand to Hand
                               +   + 

                              Lo + Yim + Lo

                              Preço Médio: A definir


                            • Level 15-18 Blessed Aim Aura When Equipped [Variável]

                            • +1 to All Skills

                            • +40% Increased Attack Speed

                            • +250 Damage

                            • +250-300% Enhanced damage [Variável]

                            • +40 Deadly Strike

                            • +0,25-25 Chance of Open Wounds [Based On Character Level]

                            • +5 Whirlwind

                              85

                              • Armor
                                   + 

                                  Mal + Tir

                                  Preço Médio: A definir


                                • +25% Faster Hit Recovery

                                • +140-170% Enhanced Defense [Variável]

                                • All Resistances +25-35 [Variável]

                                • +3 Damage Reduced by

                                • +17 Magic Damage Reduced by

                                • +2 to Mana after each Kill

                                • +1 to Light Radius

                                • Recupera 1 da durabilidade por segundo

                                  49

                                  • Melee Weapon
                                       +   + 

                                      Jah + Gul + Eth

                                      Preço Médio: A definir


                                    • +40% Increased Attack Speed

                                    • +1 Ignore Target's Defense

                                    • +25 Target Defense

                                    • +20% Bonus to Attack Rating

                                    • +320-350% Enhanced damage [Variável]

                                    • +6-10 Life stolen per hit [Variável]

                                    • +20 Deadly Strike

                                    • +25 Chance of Open Wounds

                                    • +1 Prevent Monster Heal

                                    • +5 Frenzy

                                      65

                                      • Melee Weapon
                                           +   +   +   + 

                                          Amn + El + Ith + Tir + Sol

                                          Preço Médio: A definir


                                        • +1 to All Skills

                                        • +250 to Attack Rating

                                        • +160% Enhanced damage

                                        • +9 to Maximum Damage

                                        • +9 to Minimum Damage

                                        • +7 Life stolen per hit

                                        • +25 Deadly Strike

                                        • +10 to Strength

                                        • +10 Replenish Life

                                        • +2 to Mana after each Kill

                                        • +1 to Light Radius

                                          27

                                          Exibindo 10 de 109 resultados