+  Tir + Ral Preço Médio: A definir 
+3 to Fire Skills +25% Faster Cast Rate +5-30 to Minimum Fire Damage [Variável] +3 Fire Ball (Sorceress Only) +3 Fire Bolt (Sorceress Only) +3 Warmth (Sorceress Only) +50 to Mana +33% Cold Resist +2 to Mana after each Kill
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+ + +  Eld + Mal + Pul + Dol Preço Médio: A definir 
14% Chance to cast level 3 Lower Resist on striking 15% Chance to cast level 8 Venom when struck Level 2-3 Conviction Aura When Equipped [Variável] +20% Faster Run/Walk +75% Damage to Demons +100 to Attack Rating against Demons +75% Damage to Undead +50 to Attack Rating against Undead +220-270% Enhanced damage [Variável] +1 Prevent Monster Heal +32 Hit Causes Monster to Flee +20 to Dexterity +25-50% Melhor Chance de Achar Itens Mágicos [Variável]
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+  Eld + Ral Preço Médio: A definir 
+1 to All Skills +20% Faster Cast Rate +30% Faster Hit Recovery +7 Increased Chance of Blocking +80-150 Defense [Variável] +15-25% Cold Resist [Variável] +15-25% Lightning Resist [Variável] +35% Fire Resist +15-25% Poison Resist [Variável]
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+ +  Sol + Um + Um Preço Médio: A definir 
15% Chance to cast level 10 Bone Spear on striking 15% Chance to cast level 10 Bone Armor when struck +2 to Necromancer Skill Levels +100-150 to Mana [Variável] All Resistances +30 +7 Damage Reduced by
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+  Cham + Sur Preço Médio: A definir 
Level 13-16 Meditation Aura When Equipped [Variável] +3 Poison & Bone Skills (Necromancer Only) +30% Faster Cast Rate +35% Faster Hit Recovery +3 (Necromancer Only) +0,5-50 to Vitality [Based On Character Level] +50 to Mana All Resistances +25-35 [Variável] +1 Cannot Be Frozen
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+ +  Pul + Ral + Sol Preço Médio: A definir 
5% Chance to cast level 15 Fire Ball on striking 5% Chance to cast level 15 Blaze when struck +2 to Sorceress Skill Levels +1 Warmth +30% Enhanced Defense +30% Fire Resist +7 Damage Reduced by
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+  Mal + Tir Preço Médio: A definir 
+25% Faster Hit Recovery +140-170% Enhanced Defense [Variável] All Resistances +25-35 [Variável] +3 Damage Reduced by +17 Magic Damage Reduced by +2 to Mana after each Kill +1 to Light Radius Recupera 1 da durabilidade por segundo
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