Exibindo 10 de 97 resultados
Item Level Req.
  • Melee Weapon
       +   + 

      Jah + Gul + Eth

      Preço Médio: A definir


    • +40% Increased Attack Speed

    • +1 Ignore Target's Defense

    • +25 Target Defense

    • +20% Bonus to Attack Rating

    • +320-350% Enhanced damage [Variável]

    • +6-10 Life stolen per hit [Variável]

    • +20 Deadly Strike

    • +25 Chance of Open Wounds

    • +1 Prevent Monster Heal

    • +5 Frenzy

      65

      • Voodoo Heads
           + 

          Cham + Sur

          Preço Médio: A definir


        • Level 13-16 Meditation Aura When Equipped [Variável]

        • +3 Poison & Bone Skills (Necromancer Only)

        • +30% Faster Cast Rate

        • +35% Faster Hit Recovery

        • +3 (Necromancer Only)

        • +0,5-50 to Vitality [Based On Character Level]

        • +50 to Mana

        • All Resistances +25-35 [Variável]

        • +1 Cannot Be Frozen

          67

          • Armor
               +   + 

              Mal + Oru + Mal

              Preço Médio: A definir


            • +2 to All Skills

            • +1 Teleport

            • +850 Defense

            • +30-50 to Energy [Variável]

            • +25 Regenerate Mana

            • All Resistances +50

            • +14 Magic Damage Reduced by

            • +5 to Experience Gained

              90

              • Armor
                   +   +   + 

                  Gul + Ber + Jah + Cham

                  Preço Médio: A definir


                • +2 Shapeshifting Skills (Druid Only)

                • +2 to Druid Skill Levels

                • +35% Faster Hit Recovery

                • +30-35% to Poison Skill Damage [Variável]

                • +1 Teleport

                • +170-220% Enhanced Defense [Variável]

                • +5% Increase Maximum Life

                • +5% to Maximum Poison Resist

                • All Resistances +30-40 [Variável]

                • +8% Damage Reduced by

                • +1 Cannot Be Frozen

                  67

                  • Sword - Hammer - Axe
                       +   +   +   +   + 

                      Jah + Mal + Jah + Sur + Jah + Ber

                      Preço Médio: A definir


                    • 20% Chance to cast level 20 Charged Bolt on attack

                    • 10% Chance to cast level 18 Life Tap on striking

                    • 6% Chance to cast level 11 Fade when struck

                    • Level 17 Might Aura When Equipped

                    • +3 Ignore Target's Defense

                    • +330-375% Enhanced damage [Variável]

                    • +25-35 Chance of Crushing Blow [Variável]

                    • +1 Prevent Monster Heal

                    • +1 Hit Blinds Target

                    • +0,5-50% Melhor Chance de Achar Itens Mágicos [Based On Character Level]

                      65

                      • Pelt
                           +   + 

                          Ber + Pul + Cham

                          Preço Médio: A definir


                        • Level 5 Fanaticism Aura When Equipped

                        • +2 to Druid Skill Levels

                        • +30% Faster Hit Recovery

                        • +500-800 to Attack Rating [Variável]

                        • +2-3 Werewolf (Druid Only) [Variável]

                        • +200-270% Enhanced Defense [Variável]

                        • All Resistances +20-30 [Variável]

                        • +8% Damage Reduced by

                        • +1 Cannot Be Frozen

                          67

                          • Helm
                               + 

                              Eth + Hel

                              Preço Médio: A definir


                            • +1 to All Skills

                            • +10% Faster Cast Rate

                            • -15% Requirements

                            • +30-70% Enhanced Defense [Variável]

                            • +10-20 to Energy [Variável]

                            • +15 Regenerate Mana

                            • +3-7 Magic Damage Reduced by [Variável]

                              0

                              • Scepter
                                   +   +   + 

                                  Eth + Ral + Ort + Tal

                                  Preço Médio: A definir


                                • Level 4-5 Holy Shock Aura When Equipped [Variável]

                                • +25 Target Defense

                                • +5-30 to Minimum Fire Damage [Variável]

                                • +100-120% Enhanced damage [Variável]

                                • +10 to Maximum Damage

                                • +21-110 to Minimum Lightning Damage [Variável]

                                • +154 to Minimum Poison Damage

                                • +3 Holy Shock (Paladin Only)

                                • +5% to Maximum Lightning Resist

                                • +60% Lightning Resist

                                  21

                                  • Armor
                                       +   + 

                                      Hel + Lum + Fal

                                      Preço Médio: A definir


                                    • +30% Faster Hit Recovery

                                    • +150% Enhanced damage

                                    • -15% Requirements

                                    • +35 to Strength

                                    • +20 to Dexterity

                                    • +30 to Vitality

                                    • +10 to Energy

                                    • +50 to Life

                                    • All Resistances +30

                                      41

                                      • Melee Weapon
                                           +   + 

                                          Ith + El + Eth

                                          Preço Médio: A definir


                                        • +25 Target Defense

                                        • +50 to Attack Rating

                                        • +33% Enhanced damage

                                        • +9 to Maximum Damage

                                        • +100 Chance of Open Wounds

                                        • +1 Prevent Monster Heal

                                        • -100 to Monster Defense Per Hit

                                        • -5 Replenish Life

                                          15

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