Exibindo 10 de 121 resultados
Item Level Req.
  • Melee Weapon
       +   + 

      Jah + Gul + Eth

      Preço Médio: A definir


    • +40% Increased Attack Speed

    • +1 Ignore Target's Defense

    • +25 Target Defense

    • +20% Bonus to Attack Rating

    • +320-350% Enhanced damage [Variável]

    • +6-10 Life stolen per hit [Variável]

    • +20 Deadly Strike

    • +25 Chance of Open Wounds

    • +1 Prevent Monster Heal

    • +5 Frenzy

      65

      • Helm
           + 

          Ort + Sol

          Preço Médio: A definir


        • +1 to All Skills

        • +10 to Energy

        • +30% Lightning Resist

        • +7 Damage Reduced by

        • +2 to Mana after each Kill

        • +2 to Light Radius

          27

          • Wand
               + 

              Dol + Io

              Preço Médio: A definir


            • +3 Poison & Bone Skills (Necromancer Only)

            • +20% Faster Cast Rate

            • +3 Bone Armor (Necromancer Only)

            • +2 Bone Spear (Necromancer Only)

            • +4 Skeleton Mastery (Necromancer Only)

            • +32 Hit Causes Monster to Flee

            • +10 to Vitality

            • +13 to Mana

            • +4 Magic Damage Reduced by

              35

              • Missile Weapon
                   + 

                  Ort + Eth

                  Preço Médio: A definir


                • 7% Chance to cast level 1 Twister when struck

                • +25% Faster Run/Walk

                • +25% Increased Attack Speed

                • +25 Target Defense

                • +66 to Attack Rating

                • +33% Enhanced damage

                • +1-50 to Minimum Lightning Damage [Variável]

                • +25 Defense

                  21

                  • Voodoo Heads
                       + 

                      Cham + Sur

                      Preço Médio: A definir


                    • Level 13-16 Meditation Aura When Equipped [Variável]

                    • +3 Poison & Bone Skills (Necromancer Only)

                    • +30% Faster Cast Rate

                    • +35% Faster Hit Recovery

                    • +3 (Necromancer Only)

                    • +0,5-50 to Vitality [Based On Character Level]

                    • +50 to Mana

                    • All Resistances +25-35 [Variável]

                    • +1 Cannot Be Frozen

                      67

                      • Armor
                           +   +   + 

                          Gul + Ber + Jah + Cham

                          Preço Médio: A definir


                        • +2 Shapeshifting Skills (Druid Only)

                        • +2 to Druid Skill Levels

                        • +35% Faster Hit Recovery

                        • +30-35% to Poison Skill Damage [Variável]

                        • +1 Teleport

                        • +170-220% Enhanced Defense [Variável]

                        • +5% Increase Maximum Life

                        • +5% to Maximum Poison Resist

                        • All Resistances +30-40 [Variável]

                        • +8% Damage Reduced by

                        • +1 Cannot Be Frozen

                          67

                          • Sword - Hammer - Axe
                               +   +   +   +   + 

                              Jah + Mal + Jah + Sur + Jah + Ber

                              Preço Médio: A definir


                            • 20% Chance to cast level 20 Charged Bolt on attack

                            • 10% Chance to cast level 18 Life Tap on striking

                            • 6% Chance to cast level 11 Fade when struck

                            • Level 17 Might Aura When Equipped

                            • +3 Ignore Target's Defense

                            • +330-375% Enhanced damage [Variável]

                            • +25-35 Chance of Crushing Blow [Variável]

                            • +1 Prevent Monster Heal

                            • +1 Hit Blinds Target

                            • +0,5-50% Melhor Chance de Achar Itens Mágicos [Based On Character Level]

                              65

                              • Helm
                                   + 

                                  Eth + Hel

                                  Preço Médio: A definir


                                • +1 to All Skills

                                • +10% Faster Cast Rate

                                • -15% Requirements

                                • +30-70% Enhanced Defense [Variável]

                                • +10-20 to Energy [Variável]

                                • +15 Regenerate Mana

                                • +3-7 Magic Damage Reduced by [Variável]

                                  0

                                  • Armor
                                       +   + 

                                      Sol + Eth + Dol

                                      Preço Médio: A definir


                                    • +1 to All Skills

                                    • +25% Faster Cast Rate

                                    • +20% Faster Hit Recovery

                                    • +55-75% Enhanced Defense [Variável]

                                    • +7 Replenish Life

                                    • +25-50 to Mana [Variável]

                                    • +15 Regenerate Mana

                                    • All Resistances +10-15 [Variável]

                                    • +7 Damage Reduced by

                                    • +5 to Mana after each Kill

                                      31

                                      • Melee Weapon
                                           +   + 

                                          Eth + Ort + Thul

                                          Preço Médio: A definir


                                        • +15-25% Increased Attack Speed [Variável]

                                        • +25 Target Defense

                                        • +120-140% Enhanced damage [Variável]

                                        • +1-50 to Minimum Lightning Damage [Variável]

                                        • +3-14 to Minimum Cold Damage [Variável]

                                        • +1 Prevent Monster Heal

                                        • +1-2 Critical Strike [Variável]

                                        • +2-5 Magic Damage Reduced by [Variável]

                                          23

                                          Exibindo 10 de 121 resultados