Exibindo 10 de 121 resultados
Item Level Req.
  • Armor
       +   + 

      Dol + Sol + Shael

      Preço Médio: A definir


    • Level 4 Holy Freeze Aura When Equipped

    • +25% Faster Run/Walk

    • +20% Faster Hit Recovery

    • +50% Enhanced damage

    • +100-175 Defense [Variável]

    • +150 Defense vs. Missile

    • +7 Replenish Life

    • All Resistances +15-20 [Variável]

    • +7 Damage Reduced by

    • +5-10 Magic Damage Reduced by [Variável]

      31

      • Armor
           +   + 

          Shael + Um + Thul

          Preço Médio: A definir


        • +40% Faster Hit Recovery

        • +10-20% Enhanced damage [Variável]

        • +37-133 to Minimum Cold Damage [Variável]

        • +15 Chance of Crushing Blow

        • +33 Chance of Open Wounds

        • +150-200% Enhanced Defense [Variável]

        • -20 Slower Stamina Drain

        • +30% Cold Resist

        • All Resistances +15

          47

          • Helm
               +   + 

              Ohm + Gul + Ohm

              Preço Médio: A definir


            • Level 5-12 Cleansing Aura When Equipped [Variável]

            • +25% Increased Attack Speed

            • +30% Faster Hit Recovery

            • +10-15 Life stolen per hit [Variável]

            • +160-200% Enhanced Defense [Variável]

            • +5-10 to all Attributes [Variável]

            • +5% to Maximum Poison Resist

            • +10% to Maximum Cold Resist

            • All Resistances +20

              57

              • Armor
                   +   + 

                  Sol + Um + Um

                  Preço Médio: A definir


                • 15% Chance to cast level 10 Bone Spear on striking

                • 15% Chance to cast level 10 Bone Armor when struck

                • +2 to Necromancer Skill Levels

                • +100-150 to Mana [Variável]

                • All Resistances +30

                • +7 Damage Reduced by

                  47

                  • Helm
                       +   + 

                      Shael + Pul + Sol

                      Preço Médio: A definir


                    • +20% Faster Run/Walk

                    • +20% Increased Attack Speed

                    • +20% Faster Hit Recovery

                    • +4-8 Life stolen per hit [Variável]

                    • +200-250% Enhanced Defense [Variável]

                    • +10-15 to Strength [Variável]

                    • +10-20 to Vitality [Variável]

                    • All Resistances +15- [Variável]

                    • +7 Damage Reduced by

                      45

                      • Armor
                           +   + 

                          Mal + Oru + Mal

                          Preço Médio: A definir


                        • +2 to All Skills

                        • +1 Teleport

                        • +850 Defense

                        • +30-50 to Energy [Variável]

                        • +25 Regenerate Mana

                        • All Resistances +50

                        • +14 Magic Damage Reduced by

                        • +5 to Experience Gained

                          90

                          • Circlet
                               +   + 

                              Dol + Oru + Um

                              Preço Médio: A definir


                            • +2 to All Skills

                            • +20% Faster Hit Recovery

                            • +1 Iron Skin

                            • +7 Replenish Life

                            • All Resistances +30-35 [Variável]

                            • +15% Damage Reduced by

                            • +1 Cannot Be Frozen

                            • +5 to Experience Gained

                              90

                              • Polearm - Sword
                                   +   +   + 

                                  Shael + Mal + Um + Gul

                                  Preço Médio: A definir


                                • 11% Chance to cast level 14 Venom on striking

                                • 6% Chance to cast level 6 Decrepify when struck

                                • Level 12-15 Cleansing Aura When Equipped [Variável]

                                • +40% Increased Attack Speed

                                • +20% Bonus to Attack Rating

                                • +245-300% Enhanced damage [Variável]

                                • +25 Chance of Open Wounds

                                • +3-4 Critical Strike [Variável]

                                • +1 Prevent Monster Heal

                                • +10 to all Attributes

                                  53

                                  • Club - Hammer - Mace
                                       +   + 

                                      Thul + Io + Nef

                                      Preço Médio: A definir


                                    • +15% Increased Attack Speed

                                    • +200 to Attack Rating

                                    • +120% Enhanced damage

                                    • +3-14 to Minimum Cold Damage [Variável]

                                    • +40 Chance of Crushing Blow

                                    • +1 Knockback

                                    • +10 to Vitality

                                    • +2 Magic Damage Reduced by

                                    • Corpse Explosion (4/4 Charges)

                                      35

                                      • Melee Weapon
                                           +   + 

                                          Jah + Gul + Eth

                                          Preço Médio: A definir


                                        • +40% Increased Attack Speed

                                        • +1 Ignore Target's Defense

                                        • +25 Target Defense

                                        • +20% Bonus to Attack Rating

                                        • +320-350% Enhanced damage [Variável]

                                        • +6-10 Life stolen per hit [Variável]

                                        • +20 Deadly Strike

                                        • +25 Chance of Open Wounds

                                        • +1 Prevent Monster Heal

                                        • +5 Frenzy

                                          65

                                          Exibindo 10 de 121 resultados