Exibindo 10 de 44 resultados
Item Level Req.
  • Any Shield
       +   + 

      Lum + Mal + Gul

      Preço Médio: A definir


    • Level 5-7 Cleansing Aura When Equipped [Variável]

    • +2 to All Skills

    • +1-2 Battle Command [Variável]

    • +10 to Energy

    • +5 Replenish Life

    • +5% to Maximum Poison Resist

    • All Resistances +15-25 [Variável]

    • +7 Magic Damage Reduced by

      53

      • Polearm - Sword
           +   +   + 

          Shael + Mal + Um + Gul

          Preço Médio: A definir


        • 11% Chance to cast level 14 Venom on striking

        • 6% Chance to cast level 6 Decrepify when struck

        • Level 12-15 Cleansing Aura When Equipped [Variável]

        • +40% Increased Attack Speed

        • +20% Bonus to Attack Rating

        • +245-300% Enhanced damage [Variável]

        • +25 Chance of Open Wounds

        • +3-4 Critical Strike [Variável]

        • +1 Prevent Monster Heal

        • +10 to all Attributes

          53

          • Melee Weapon
               +   + 

              Jah + Gul + Eth

              Preço Médio: A definir


            • +40% Increased Attack Speed

            • +1 Ignore Target's Defense

            • +35 Target Defense

            • +24% Bonus to Attack Rating

            • +320-350% Enhanced damage [Variável]

            • +6-10 Life stolen per hit [Variável]

            • +20 Deadly Strike

            • +25 Chance of Open Wounds

            • +1 Prevent Monster Heal

            • +5 Frenzy

              70

              • Melee Weapon
                   +   +   +   + 

                  Amn + El + Ith + Tir + Sol

                  Preço Médio: A definir


                • +1 to All Skills

                • +280 to Attack Rating

                • +160% Enhanced damage

                • +12 to Maximum Damage

                • +12 to Minimum Damage

                • +10 Life stolen per hit

                • +25 Deadly Strike

                • +10 to Strength

                • +10 Replenish Life

                • +4 to Mana after each Kill

                • +1 to Light Radius

                  32

                  • Melee Weapon
                       +   + 

                      Ith + El + Eth

                      Preço Médio: A definir


                    • +35 Target Defense

                    • +80 to Attack Rating

                    • +33% Enhanced damage

                    • +12 to Maximum Damage

                    • +100 Chance of Open Wounds

                    • +1 Prevent Monster Heal

                    • -100 to Monster Defense Per Hit

                    • -5 Replenish Life

                      20

                      • Helm
                           +   + 

                          Nef + Sol + Ith

                          Preço Médio: A definir


                        • +75% Enhanced Defense

                        • +45 Defense vs. Missile

                        • +10 to Vitality

                        • +10 to Energy

                        • +33 to Mana

                        • +10 Damage Reduced by

                        • +3 Magic Damage Reduced by

                        • +18 Damage Taken Goes To Mana

                        • +5 to Light Radius

                          32

                          • Armor
                               +   + 

                              Jah + Ith + Ber

                              Preço Médio: A definir


                            • +2 to All Skills

                            • +45% Faster Run/Walk

                            • +1 Teleport

                            • +750-775 Defense [Variável]

                            • +0,75-75 to Strength [Based On Character Level]

                            • +6% Increase Maximum Life

                            • +10% Damage Reduced by

                            • +14 Life after each Kill

                            • +18 Damage Taken Goes To Mana

                            • +1-100% Melhor Chance de Achar Itens Mágicos [Based On Character Level]

                              70

                              • Sword - Axe
                                   +   +   + 

                                  Mal + Um + Gul + Fal

                                  Preço Médio: A definir


                                • +30% Increased Attack Speed

                                • +25 Target Defense

                                • +24% Bonus to Attack Rating

                                • +230-270% Enhanced damage [Variável]

                                • +25 Chance of Crushing Blow

                                • +28 Chance of Open Wounds

                                • +1 Vengeance

                                • +1 Prevent Monster Heal

                                • +12 to Strength

                                • +20% Extra Gold from Monsters

                                  58

                                  • Helm
                                       + 

                                      Ith + Nef

                                      Preço Médio: A definir


                                    • +10% Faster Hit Recovery

                                    • +1 Bone Armor

                                    • +1-3 Raise Skeleton [Variável]

                                    • +3 Skeleton Mastery

                                    • +30-55 Defense [Variável]

                                    • +45 Defense vs. Missile

                                    • +30 to Mana

                                    • All Resistances +10

                                    • +18 Damage Taken Goes To Mana

                                      20

                                      • Missile Weapon
                                           +   +   + 

                                          Tir + Ith + Sol + Ko

                                          Preço Médio: A definir


                                        • Level 10 Vigor Aura When Equipped

                                        • +55-160 to Minimum Fire Damage [Variável]

                                        • +200-275% Enhanced damage [Variável]

                                        • +12 to Maximum Damage

                                        • +12 to Minimum Damage

                                        • +2-6 Valkyrie [Variável]

                                        • +12 to Dexterity

                                        • +20 Regenerate Mana

                                        • +4 to Mana after each Kill

                                        • +2 to Light Radius

                                        • Revive (20/20 Charges)

                                          44

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