Exibindo 10 de 34 resultados
Item Level Req.
  • Melee Weapon
       +   +   + 

      Amn + Ral + Shael + Eld

      Preço Médio: A definir


    • Level 5-8 Might Aura When Equipped [Variável]

    • +20% Increased Attack Speed

    • +75% Damage to Demons

    • +50 to Attack Rating against Demons

    • +75% Damage to Undead

    • +50 to Attack Rating against Undead

    • +5-30 to Minimum Fire Damage [Variável]

    • +150-200% Enhanced damage [Variável]

    • +7 Life stolen per hit

    • +1 Prevent Monster Heal

    • +5 to Light Radius

      29

      • Polearm - Sword
           +   +   + 

          Shael + Mal + Um + Gul

          Preço Médio: A definir


        • 11% Chance to cast level 14 Venom on striking

        • 6% Chance to cast level 6 Decrepify when struck

        • Level 12-15 Cleansing Aura When Equipped [Variável]

        • +40% Increased Attack Speed

        • +20% Bonus to Attack Rating

        • +245-300% Enhanced damage [Variável]

        • +25 Chance of Open Wounds

        • +3-4 Critical Strike [Variável]

        • +1 Prevent Monster Heal

        • +10 to all Attributes

          53

          • Sword - Mace
               +   +   + 

              Lem + Ko + El + Eld

              Preço Médio: A definir


            • 18% Chance to cast level 20 Ice Blast on striking

            • 15% Chance to cast level 13 Frozen Orb on striking

            • +50 to Attack Rating

            • +220-350% Damage to Demons [Variável]

            • +355-375% Damage to Undead [Variável]

            • +50 to Attack Rating against Undead

            • +100-220 to Minimum Cold Damage [Variável]

            • -24% to Enemy Cold Resistance

            • +10 to Dexterity

            • +1 Cannot Be Frozen

            • +35% Extra Gold from Monsters

            • +1 to Light Radius

              43

              • Melee Weapon
                   +   + 

                  Eth + Ort + Thul

                  Preço Médio: A definir


                • +15-25% Increased Attack Speed [Variável]

                • +25 Target Defense

                • +120-140% Enhanced damage [Variável]

                • +1-50 to Minimum Lightning Damage [Variável]

                • +3-14 to Minimum Cold Damage [Variável]

                • +1 Prevent Monster Heal

                • +1-2 Critical Strike [Variável]

                • +2-5 Magic Damage Reduced by [Variável]

                  23

                  Exibindo 10 de 34 resultados