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+  Tir + Ral Preço Médio: A definir 
+3 to Fire Skills +25% Faster Cast Rate +5-30 to Minimum Fire Damage [Variável] +3 Fire Ball (Sorceress Only) +3 Fire Bolt (Sorceress Only) +3 Warmth (Sorceress Only) +50 to Mana +33% Cold Resist +2 to Mana after each Kill
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+ +  Lem + Ko + Tir Preço Médio: A definir 
+10 to Dexterity +2 to Mana after each Kill +275% Extra Gold from Monsters +100% Melhor Chance de Achar Itens Mágicos
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+ + + +  Amn + Ral + Mal + Ist + Ohm Preço Médio: A definir 
+1 to All Skills +40% Increased Attack Speed +5-30 to Minimum Fire Damage [Variável] +250-290% Enhanced damage [Variável] +7 Life stolen per hit +2-6 Battle Command [Variável] +1-6 Battle Orders [Variável] +1-4 Battle Cry [Variável] +1 Prevent Monster Heal +12 Replenish Life +30% Melhor Chance de Achar Itens Mágicos
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+ +  Shael + Um + Tir Preço Médio: A definir 
7% Chance to cast level 13 Static Field on striking 10% Chance to cast level 17 Chain Lightning on striking +20% Increased Attack Speed +1 Ignore Target's Defense +180-220% Enhanced damage [Variável] -35% to Enemy Lightning Resistance +25 Chance of Open Wounds +9-11 Magic Absorb [Variável] +2 to Mana after each Kill Summon Spirit Wolf (18/18 Charges)
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+ +  Jah + Ith + Ber Preço Médio: A definir 
+2 to All Skills +45% Faster Run/Walk +1 Teleport +750-775 Defense [Variável] +0,75-75 to Strength [Based On Character Level] +5% Increase Maximum Life +8% Damage Reduced by +14 Life after each Kill +15 Damage Taken Goes To Mana +1-100% Melhor Chance de Achar Itens Mágicos [Based On Character Level]
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+ + + +  Amn + Ber + Ist + Sol + Sur Preço Médio: A definir 
+260-310% Enhanced damage [Variável] +1 Indestructible +9 to Minimum Damage +7 Life stolen per hit +20 Chance of Crushing Blow +1 Hit Blinds Target +33 Slows Target by +16 Replenish Life +16 Regenerate Mana +1 Cannot Be Frozen +30% Melhor Chance de Achar Itens Mágicos Revive (8/8 Charges)
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+ + +  Fal + Ohm + Ort + Jah Preço Médio: A definir 
+30% Increased Attack Speed +1 Ignore Target's Defense +180-200 +%d magic damage [Variável] +50-200 to Minimum Fire Damage [Variável] +1 Ethereal +320-370% Enhanced damage [Variável] +1-50 to Minimum Lightning Damage [Variável] +12 Life stolen per hit +1 Prevent Monster Heal +10 to Strength
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+ + +  Mal + Um + Gul + Fal Preço Médio: A definir 
+30% Increased Attack Speed +25 Target Defense +20% Bonus to Attack Rating +230-270% Enhanced damage [Variável] +25 Chance of Crushing Blow +25 Chance of Open Wounds +1 Vengeance +1 Prevent Monster Heal +10 to Strength +20% Extra Gold from Monsters
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+ +  Ko + Ko + Mal Preço Médio: A definir 
+20% Faster Hit Recovery +20% Faster Block Rate +20 Increased Chance of Blocking +130-160% Enhanced Defense [Variável] +250 Defense vs. Missile +20 to Dexterity All Resistances +50-70 [Variável] +7 Magic Damage Reduced by Slow Missiles (12/12 Charges)
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