| |
+  Nef + Tir Preço Médio: A definir 
+50% Enhanced Defense +10 Defense +30 Defense vs. Missile +5 to Strength +2 to Mana after each Kill -33% Extra Gold from Monsters -3 to Light Radius Cloak of Shadows (13/13 Charges)
| |
| |
+  Tir + El Preço Médio: A definir 
+25% Increased Attack Speed +50 to Attack Rating +3 to Minimum Damage +3 to Maximum Damage +20% Enhanced damage +50 Chance of Open Wounds +2 to Mana after each Kill +1 to Light Radius
| |
+  Ort + Eth Preço Médio: A definir 
7% Chance to cast level 1 Twister when struck +25% Faster Run/Walk +25% Increased Attack Speed +25 Target Defense +66 to Attack Rating +33% Enhanced damage +1-50 to Minimum Lightning Damage [Variável] +25 Defense
| |
+ +  Fal + Um + Pul Preço Médio: A definir 
15% Chance to cast level 3 Dim Vision when struck +10% Faster Hit Recovery +200-260% Enhanced Defense [Variável] +10 to Strength All Resistances +45 +1 Half Freeze Duration +5 Damage Taken Goes To Mana -3 to Light Radius
| |
+ +  Fal + Ohm + Um Preço Médio: A definir 
9% Chance to cast level 11 Frozen Orb on striking 11% Chance to cast level 9 Charged Bolt on striking +35% Increased Attack Speed +216-471 +%d magic damage [Variável] +290-340% Enhanced damage [Variável] +25 Chance of Open Wounds +1 Whirlwind +10 to Strength +15 Life after each Demon Kill
| |
+  El + Tir Preço Médio: A definir 
+1 to All Skills +20% Faster Cast Rate +50 to Attack Rating +15-25 to Life [Variável] +33 to Mana +2-5 Life after each Kill [Variável] +2-5 to Mana after each Kill [Variável] +1 to Light Radius Oak Sage (1/1 Charges)
| |
+  El + Nef Preço Médio: A definir 
+1 to All Skills +10% Faster Run/Walk +20% Faster Hit Recovery +45 Defense +30 Defense vs. Missile +15 to Life +15 to Mana +15% Lightning Resist +1 to Light Radius
| |
+  Tir + Ort Preço Médio: A definir 
+3 Lightning Skills (Sorceress Only) +25% Faster Cast Rate +1-50 to Minimum Lightning Damage [Variável] +3 Lightning (Sorceress Only) +3 Charged Bolt (Sorceress Only) +3 Warmth (Sorceress Only) +50 to Mana +33% Fire Resist +2 to Mana after each Kill
| |