Exibindo 10 de 139 resultados
Item Level Req.
  • Melee Weapon
       +   + 

      Jah + Gul + Eth

      Preço Médio: A definir


    • +40% Increased Attack Speed

    • +1 Ignore Target's Defense

    • +25 Target Defense

    • +20% Bonus to Attack Rating

    • +320-350% Enhanced damage [Variável]

    • +6-10 Life stolen per hit [Variável]

    • +20 Deadly Strike

    • +25 Chance of Open Wounds

    • +1 Prevent Monster Heal

    • +5 Frenzy

      65

      • Melee Weapon
           +   + 

          Ith + El + Eth

          Preço Médio: A definir


        • +25 Target Defense

        • +50 to Attack Rating

        • +33% Enhanced damage

        • +9 to Maximum Damage

        • +100 Chance of Open Wounds

        • +1 Prevent Monster Heal

        • -100 to Monster Defense Per Hit

        • -5 Replenish Life

          15

          • Armor
               + 

              Tal + Eth

              Preço Médio: A definir


            • +25% Faster Run/Walk

            • +25% Faster Cast Rate

            • +25% Faster Hit Recovery

            • +6 to Dexterity

            • +15 Regenerate Mana

            • +15 Maximum Stamina

            • +30% Poison Resist

            • +3 Magic Damage Reduced by

              17

              • Sword - Axe - Mace
                   + 

                  Tir + El

                  Preço Médio: A definir


                • +25% Increased Attack Speed

                • +50 to Attack Rating

                • +3 to Minimum Damage

                • +3 to Maximum Damage

                • +20% Enhanced damage

                • +50 Chance of Open Wounds

                • +2 to Mana after each Kill

                • +1 to Light Radius

                  13

                  • Sword - Axe
                       +   +   + 

                      Mal + Um + Gul + Fal

                      Preço Médio: A definir


                    • +30% Increased Attack Speed

                    • +25 Target Defense

                    • +20% Bonus to Attack Rating

                    • +230-270% Enhanced damage [Variável]

                    • +25 Chance of Crushing Blow

                    • +25 Chance of Open Wounds

                    • +1 Vengeance

                    • +1 Prevent Monster Heal

                    • +10 to Strength

                    • +20% Extra Gold from Monsters

                      53

                      • Armor
                           +   + 

                          Fal + Um + Pul

                          Preço Médio: A definir


                        • 15% Chance to cast level 3 Dim Vision when struck

                        • +10% Faster Hit Recovery

                        • +200-260% Enhanced Defense [Variável]

                        • +10 to Strength

                        • All Resistances +45

                        • +1 Half Freeze Duration

                        • +5 Damage Taken Goes To Mana

                        • -3 to Light Radius

                          47

                          • Any Shield
                               +   + 

                              Ko + Ko + Mal

                              Preço Médio: A definir


                            • +20% Faster Hit Recovery

                            • +20% Faster Block Rate

                            • +20 Increased Chance of Blocking

                            • +130-160% Enhanced Defense [Variável]

                            • +250 Defense vs. Missile

                            • +20 to Dexterity

                            • All Resistances +50-70 [Variável]

                            • +7 Magic Damage Reduced by

                            • Slow Missiles (12/12 Charges)

                              49

                              • Melee Weapon - Orb
                                   + 

                                  El + Tir

                                  Preço Médio: A definir


                                • +1 to All Skills

                                • +20% Faster Cast Rate

                                • +50 to Attack Rating

                                • +15-25 to Life [Variável]

                                • +33 to Mana

                                • +2-5 Life after each Kill [Variável]

                                • +2-5 to Mana after each Kill [Variável]

                                • +1 to Light Radius

                                • Oak Sage (1/1 Charges)

                                  13

                                  • Missile Weapon
                                       +   +   + 

                                      Tir + Ith + Sol + Ko

                                      Preço Médio: A definir


                                    • Level 10 Vigor Aura When Equipped

                                    • +55-160 to Minimum Fire Damage [Variável]

                                    • +200-275% Enhanced damage [Variável]

                                    • +9 to Maximum Damage

                                    • +9 to Minimum Damage

                                    • +2-6 Valkyrie [Variável]

                                    • +10 to Dexterity

                                    • +20 Regenerate Mana

                                    • +2 to Mana after each Kill

                                    • +2 to Light Radius

                                    • Revive (20/20 Charges)

                                      39

                                      • Polearm
                                           +   +   + 

                                          Jah + Lo + Mal + Um

                                          Preço Médio: A definir


                                        • 10% Chance to cast level 10 Amplify Damage on striking

                                        • 16% Chance to cast level 18 Lightning on striking

                                        • 12% Chance to cast level 15 Bone Armor when struck

                                        • Level 12-15 Fanaticism Aura When Equipped [Variável]

                                        • +1 Ignore Target's Defense

                                        • +280-350% Enhanced damage [Variável]

                                        • +7-20 Life stolen per hit [Variável]

                                        • +30-50 Chance of Crushing Blow [Variável]

                                        • +20 Deadly Strike

                                        • +25 Chance of Open Wounds

                                        • +1 Prevent Monster Heal

                                          65

                                          Exibindo 10 de 139 resultados